Introduction 1. Early Practice 2. Sound as Design 3. Contemporary Sound Design 4. Preproduction 5. Production 6. Postproduction Conclusion Glossary Index
A hands-on guide to integrating sound into moving image productions (both animated and live-action), using real-world examples to provide practical and theoretical insights into the art of sound design from script to screen.
Kahra Scott-James is an Audio Producer/Sound Designer at Entirely Sound Ltd, New Zealand and she has lectured across New Zealand, Australia and Ireland in sound for film, animation, digital media and games for the last 14 years. Her screen credits range from short films to features, interactive movies, television series, animation, documentary, and PC/iPod games and her work has been screened in a number of international festivals, with film and television awards from Denmark, Singapore, Korea, NZ, Canada, USA, and Germany.
The book offers extensive coverage of how sound and animated
narrative correspond, backed by ample examples, case studies and
interviews. It takes readers step by step through different stages
of preproduction, production and postproduction process in a clear,
easy to follow manner. Relevant, detailed, inspired.
*Matej Dimlic, Principal Lecturer, University of Westminster,
UK*
This is a fantastic book about sound, how audio was discovered,
confronted and became too important to ignore, and seamlessly takes
us to present-day artwork in sound design tailored for animation
but has inclusive moments for all film genres. It’s a document
which reminds us of many reasons why good movies sound that
way.
*Dave Sluberski, Senior Lecturer, Rochester Institute of
Technology’s School of Film and Animation, USA*
This is a great book that comprehensively covers the history of
sound design and clearly communicates the dramatic changes
happening in professional sound design.
*Robert Steel, Associate Professor, DePaul University, USA*
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