Oliver Villar, born in Galicia (Spain) in 1987, has been drawing since he was a kid. His interest in art brought him into 3D, which he’s been studying since 2004. He used different commercial 3D software before stumbling onto Blender in 2008. Since then, he uses Blender professionally as a freelance 3D designer and tutor. In 2010 he funded blendtuts.com, a website in which he’s devoted to offer quality Blender training videos to the community. Currently, he’s working as the co-director of Luke’s Escape, a 3D animated short film made with Blender.
“Oliver Villar’s book will give you a solid foundation in Blender
and computer graphics in general. Filled with well-crafted examples
and lessons, this book will give you the tools you need to succeed
as an artist.”
—David Andrade, Producer, Theory Studios
“The days are now over when beginners found learning Blender 3D
difficult. Oliver Villar introduces to beginners the best of
Blender’s 3D features and 3D fundamentals in fun and exciting ways.
His approach of completing a character from scratch, touching every
aspect of 3D from Blender’s point of view, is truly filled with
explanations of techniques and important tools that will help
readers to bring their ideas to life creatively while following
professional workflows in 3D.
“Starting with the fundamentals of 3D, this is a great resource for
every beginner artist who is looking to learn Blender 3D. It’s
truly a book written with great dedication!”
—Waqas Abdul Majeed, CG Generalist, www.waqasmajeed.com
“I found Oliver Villar’s book Learning Blender to be an essential
tool in getting users not only acquainted with Blender but also in
preparing them by explaining the history and the magic that has
made Blender what it is now. His book also prepares users to be
productive and informed by explaining the community and its various
portals. His book is complete in explaining all the aspects of the
UI and acquainting users with the classic G, S, and R. The
exercises are perfect for getting users on the level to begin
making their own worlds. I was even pleased to see him discussing
F2, ripping with V, and even knife project, which are classics I
usually consider to be more advanced. This book is a
no-holds-barred approach to getting the most out of this capable
little program. I must also add that the character created is
attractive and well created and is a fine example of using the
program for character modelling. Oliver is truly a skilled artist
and that shines through in his use of this program. “
—Jerry Perkins, 3D Conceptor, Fenix Fire
Ask a Question About this Product More... |