Andrea “Andy” Gonzales is a graduate of Hunter College High
School and is now attending the University of North Carolina at
Chapel Hill as a Robertson Scholar. The summer before her freshman
year of high school, Andy started learning to code. Since then,
she’s been passionate about computer science and women
in science, technology, engineering, and mathematics (STEM).
When Andy attended Girls Who Code, she learned the power of working
with other girls, and that led to the creation of the video game
Tampon Run, which she co-built with Sophie Houser. Tampon
Run’s success exceeded all expectations, and Andy was thrown into a
world outside of her high school. Beyond her passion for computer
science, Andy is a music, comic book, and video game enthusiast.
She looks forward to remaining an active advocate for women in
computer science.
Sophie Houser is a student at Brown University who learned to code
at the Girls Who Code summer program. As her final project she
co-created a game called Tampon Run with Andrea Gonzales
to break down the menstrual taboo in society. The game went viral,
throwing her into the limelight of the press, the public, and the
tech world. In addition to coding, Sophie also enjoys laughing with
her friends, wearing socks with interesting patterns, and
Photoshopping funny scenes. She is pursuing all of these passions
as well as many more at college and beyond.
“Brilliantly funny... Readers seeking a factual title about
enterprising teens creating solutions to social problems will find
Andrea and Sophie’s story inspirational” — Bulletin of the Center
for Children’s Books
“Tech-centered empowerment for those who feel voiceless.” — Kirkus
Reviews
“[Andrea and Sophie’s] intelligence, humanity, creativity,
seriousness of purpose, and humor will stick with readers, and
inspire them.” — Publishers Weekly
“Gonzales’s and Houser’s writing styles are conversational and work
well to dispel the aura of inaccessibility that often surrounds
works on technology… Inspiring and hopeful; a great addition to
libraries with novice and expert coders alike” — School Library
Journal
“A good text to add to STEM shelves needing female-centered
information.” — Voice of Youth Advocates (VOYA)
“Set against the backdrop of coding camp, Girl Code is the story of
two teen girls who create a viral video game and become
famous—except this story isn’t fiction.” (from the article “10
Books About Coding to Inspire Girls to Lead the Next Tech
Revolution”) — Brightly
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