Foreword / Anna Everett
Acknowledgments
Introduction: "Identity, Representation, and Video Game Studies
Beyond the Politics of the Image" / Jennifer Malkowski and
TreaAndrea M. Russworm
Part 1: Gender / Bodies / Spaces
1. "I Turned Out to Be Such a Damsel in Distress": Noir Games and
the Unrealized Femme Fatale / Jennifer Malkowski
2. No Time to Dream: Killing Time, Casual Games, and Gender /
Braxton Soderman
3. "Aw Fuck, I Got a Bitch on My Team!": Women and the Exclusionary
Cultures of the Computer Game Complex / Carly A. Kocurek and
Jennifer deWinter
4. Attention Whores and Ugly Nerds: Gender and Cosplay at the Game
Con / Nina Huntemann
5. Machinima Parodies: Appropriating Video Games to Criticize
Gender Norms / Gabrielle Trépanier-Jobin
Part 2: Race / Identity / Nation
6. Dystopian Blackness and the Limits of Racial Empathy in The
Walking Dead and The Last of Us / TreaAndrea M. Russworm
7. Journey into the Techno-Primitive Desert / Irene Chien
8. The Rubble and the Ruin: Race, Gender, and Sites of Inglorious
Conflict in Spec Ops: The Line / Soraya Murray
9. Representing Race and Disability: Grand Theft Auto: San Andreas
as a Whole Text / Rachael Hutchinson
10. Entering the Picture: Digital Portraiture and the Aesthetics of
Video Game Representation / Lisa Patti
Part 3: Play / Queer / Games
11. Playing to Lose: The Queer Art of Failing at Video Games /
Bonnie Ruberg
12. Romancing an Empire, Becoming Isaac: The Queer Possibilities of
Jade Empire and The Binding of Isaac / Jordan Wood
13. A Game Chooses, a Player Obeys: BioShock, Posthumanism, and the
Limits of Queerness / Edmond Y. Chang
Afterword: Racism, Sexism, and Gaming's Cruel Optimism / Lisa
Nakamura
Index
Jennifer Malkowski is Assistant Professor of Film and Media Studies at Smith College. Her research areas include digital media; documentary; race, gender, and sexuality in media; and death and dying. She is the author of Dying in Full Detail: Mortality and Digital Documentary.
TreaAndrea M. Russworm is Associate Professor of English at the University of Massachusetts, Amherst where she teaches classes on digital media, race, and popular culture. She is coeditor of From Madea to Media Mogul: Theorizing Tyler Perry and author of Blackness is Burning: Civil Rights, Popular Culture, and the Problem of Recognition.
"...an important contribution to scholarship in the field of game studies." -Mia Consalvo, author of Players and their Pets: Gaming Communities from Beta to Sunset "...a new benchmark for the critical engagement of race, gender and sexuality in the study of video games and virtual representation." -Alan Brookey, editor of Playing to Win: Sports, Video Games, and the Culture of Play
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