A book for anyone teaching computer science from elementary school teachers and coding club coaches, to parents.
Introduction: An Age of Wonders
Chapter 1: Making Sense of the Computer Science
Standards
Chapter 2: The Many Benefits of Computer Science
Education
Chapter 3: Computer Science History
Chapter 4: Computational Thinking Gamified and Unplugged
Chapter 5: Diving into Web Development
Chapter 6: Intentional Development Environments
Chapter 7: Scaffolded Code Exercises
Chapter 8: Self-Directed Project-Based Learning
Chapter 9: Coaching Your Coders
Chapter 10: Networking a Coding Community
Afterword
Ryan Somma has been a software developer for over 25 years, currently working in Laboratory Information Management Systems. A volunteer educator, Somma is interested in synthesizing various ideas from the technical and educational worlds, drawing on his own experience as an educator, as well as contemporary education research. He has self-published a number of titles.
"The book is easy to read while being full of useful, practical
suggestions . . . If you’re a teacher, administrator, or parent
looking to add some high tech fun to your lessons, Coding in the
Classroom is highly recommended."
—InMotion Hosting
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