Introduction: Why Feminism and Why Play?
1: Playing Like a Girl
2: PWNing Leisure
3: Play to Protest
4: Gaming Feminism
5: Gaming in Circles
Conclusion: Play More"
Shira Chess is Associate Professor of Entertainment and Media Studies at the University of Georgia and the author of Ready Player Two.
"In this highly readable volume, Chess (Univ. of Georgia) considers
why video games should pay mind to feminism, and why feminism
should in turn pay mind to gamers...Chess grounds her arguments in
an array of theoretical frameworks, giving readers a gateway into
many areas of game studies. One hopes that this accessible and
empowering book will inspire more gamers to play like feminists and
feminists to play more."
–CHOICE
"Play like a Feminist. is a crucial contribution to
conversations around gaming, power, and labor. Chess shows us all
the importance of reclaiming games as a feminist act and provides a
blueprint for how feminists of all ages can approach them in new
and joyful ways."
– Adrienne Shaw, Associate Professor, Temple University, and author
of Gaming at the Edge
"This book is a hopeful and upbeat foray into the intersection of
feminism and games, with an activist bent. I love the idea of
Gaming Circles — as a games researcher who has spent a lifetime
‘playing like a girl,’ I may take Chess up on the suggestion of
circling up more people in my life outside the narrow bounds of
‘gamer’ toward a richer and more diverse dialog around this
important cultural form."
– Katherine Isbister, Professor of Computational Media, School of
Engineering, University of California, Santa Cruz; author
of How Games Move Us; Founding Fellow, Higher Education Video
Game Alliance
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