Introduction 1 Part I: Getting Started with iOS Music 5 Chapter 1: Digging into iOS 7 Chapter 2: Choosing Your iOS Device 17 Chapter 3: Downloading Apps from the iTunes Store 25 Part II: Playing Music on Your iOS Device 41 Chapter 4: Exploring iOS Instruments 43 Chapter 5: Playing iOS Instruments 73 Chapter 6: Playing Your Guitar or Bass through Your iOS Device 87 Chapter 7: Connecting Your Mic to Your iOS Device 111 Chapter 8: Performing with Your iOS Device 123 Part III: Setting Up Your iOS Studio 137 Chapter 9: Planning Your Rig 139 Chapter 10: Working with Digital Audio Workstations and Other Recording Apps 153 Chapter 11: Monitoring with Speakers and Headphones 183 Part IV: Your Recording Workflow 195 Chapter 12: Recording Live or Layered? 197 Chapter 13: Getting the Best Recording Quality 211 Chapter 14: Recording in the Field 223 Part V: Using Multiple Apps Together 235 Chapter 15: Working with Multiple Apps Together 237 Chapter 16: Using Inter-App Audio 249 Chapter 17: Using Audiobus 259 Chapter 18: Other Multi-App Possibilities 279 Part VI: Editing, Mixing, and Sharing Your Projects 303 Chapter 19: Editing Your Material 305 Chapter 20: Mixing Your Music 325 Chapter 21: Exporting Your Finished Masterpiece 345 Part VII: The Part of Tens 357 Chapter 22: Ten Music Apps You Can't Live Without 359 Chapter 23: Ten Great Free Music Apps 363 Chapter 24: Ten Other Musical Uses for Your iOS Device 367 Index 371
Ryan C. Williams is a musician and an expert on digital music tools. He is author of Teach Yourself Visually Bass Guitar as well as books on digital music, podcasting, and online business. Mike Levine is U.S. editor for Audiofanzine and a former editor for Electronic Musician.