Artist/author Kazuki Takahashi first tried to break into the
manga business in 1982, but success eluded hiim until Yu-Gi-Oh!
debuted in the Japanese Weekly Shonen Jump magazine in 1996.
Yu-Gi-Oh!'s themes of friendship and fighting, together with
Takahashi's weird and imaginative monsters, soon became enormously
successful, spawning a real-world card game, video games, and three
anime series (two Japanese Yu-Gi-Oh! series and Yu-Gi-Oh! GX). A
lifelong gamer, Takahashi enjoys Shogi (Japanese chess), Mahjong,
card games, and tabletop RPGs, among other games.