Learn how to write code that everybody thinks is great. This book covers topics relevant to writing great code at a personal level- craftsmanship, art, and pride in your workmanship.
Introduction
Part I: Personal Software Engineering
Chapter 1: Software Developer Metaphors
Chapter 2: Productivity
Chapter 3: Software Development Models
Part II: An Introduction to UML
Chapter 4: An Introduction to UML and Use Cases
Chapter 5: UML Activity Diagrams
Chapter 6: UML Class Diagrams
Chapter 7: UML Interaction Diagrams
Chapter 8: Miscellaneous UML Diagrams
Part III: System Documentation
Chapter 9: System Documentation
Chapter 10: Requirements Documentation
Chapter 11: Software Design Description Documentation
Chapter 12: Software Test Documentation
Afterword: Designing Great Code
Glossary
Randall Hyde is the author of The Art of Assembly Language, one of the most highly recommended resources on assembly, and Write Great Code, Volumes I & II. He is also the co-author of The Waite Group's MASM 6.0 Bible. He has written for Dr. Dobb's Journal and Byte, as well as professional journals. His website is available here.
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