Acknowledgements 1. Introduction: Unreal objects 2. The shadow of genomics 3. Biosensory experiences 4. Reparation: de-extinction and in vitro meat 5. Knowing smart grids and energy futures 6. Unreal objects and political realities Bibliography index
Kate O'Riordan is Reader in Digital Media at the University of Sussex. Her research interests relate to cultural studies of emerging technologies, from the web in the 1990s to genome editing in 2014. She has authored and edited a number of books including Unreal Objects (Pluto, 2017) and The Genome Incorporated: Constructing Biodigital Identity (Routledge, 2016).
'Disorientates us, showing us how the reality of things is contingent and contestable, never losing sight of what is at stake' -- Sarah Kember, Professor of New Technologies of Communication, Goldsmiths University, Director of Goldsmiths Press