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Unofficial Minecraft Lab for Kids
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Table of Contents

Introduction
What Can Minecraft Teach?
Minecraft in Schools
Gamification
How to Use This Book
Minecraft Basics
Sharing Labs and Quests

Quest 1: Using Your Inventory
Lab 1 Do You Mine?
Lab 2 It's Electric!
Lab 3 Setting a Trap
Lab 4 Fire When Ready!

Quest 2: Textures, Patterns, and Landscapes
Lab 5 Please Be Seated
Lab 6 Banner Play
Lab 7 Cookies!
Lab 8 Garden

Quest 3: Timeless Architecture
Lab 9 When in Rome
Lab 10 Flying Machine
Lab 11 The Architect
Lab 12 Scale

Quest 4: The Arts
Lab 13 Michelangelo
Lab 14 Beethoven
Lab 15 Shakespeare
Lab 16 Picasso

Quest 5: Game Design
Lab 17 Fire Away
Lab 18 Be Careful Where You Step
Lab 19 Abandon Ship!
Lab 20 Across the Finish Line

Quest 6: Future Thinking
Lab 21 City Planning
Lab 22 Culture
Lab 23 Fun and Games
Lab 24 Mushroom Stew

Resources
Acknowledgments
About the Authors
Index

Bonus: Sticker Badges

About the Author

John Miller holds multiple and single subject credentials in history and science. He has been a middle school teacher for over 20 years and has taught every subject in grades 6-8. He also holds a Masters degree from San Diego State University in Educational Technology and Instructional Design and is a Google Certified Teacher, San Luis Obispo County CUE (Computer Using Educators) Board President, and a CUE Lead Learner. John is a featured presenter at conferences and workshops around the country. He loves teaching 21st-century skills to his students, and his passions include student blogging, e-learning, Minecraft in the classroom, photography, Apple, and Google. John is a contributor to Minecraft in the Classroom (Peachpit Press, 10/14).Chris Scott works to design the classroom culture and environment. He is an authorized Google Education Trainer, Google Certified Teacher, President of Santa Barbara CUE, CUE Lead Learner and a CK-12 Champion. He loves using Design Thinking, Agile project management process in the class, and seeing his students enter the flow of learning. He loves to help others in their educational journey. You'll find Chris at conferences around the world presenting on classroom culture, technology, and design.

Reviews

"The greatest strength of this volume is that Miller and Scott have found a way to combine skills in Minecraft with real-life experiences." - Booklist Online

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