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Teaching Video Games
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Table of Contents

Introduction: assessment contexts and schemes of work.- Ways to approach the study of video games.- Forms and conventions.- Audiences.- Institutions.- Analysing video games.- Case studies: Viewtiful Joe; GTA San Andreas; Halo 2; Buffy: Chaos Bleeds.

About the Author

JAMES NEWMAN is Senior Lecturer in Media Communications and Cultural Studies at Bath Spa University. He is the author of Videogames (2004) and the forthcoming Playing with Videogames and co-editor of Difficult Questions about Videogames (2004). Barney Oram is a teacher at Long Road Sixth Form College, Cambridge. He is an Assistant Examiner of A level Media Studies for one of the English awarding bodies.

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