Swift 2 for Absolute Beginners
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Table of Contents

Ch. 1: Becoming a Great iOS Developer Ch. 2: Programming Basics Ch. 3: It's All about the Data Ch. 4: Making Decisions, Program Flow, and App Design Ch. 5: Object-Oriented Programming with Swift Ch. 6: Learning Swift and Xcode Ch. 7: Swift Classes, Objects, and Methods Ch. 8: Programming Basics in Swift Ch. 9: Comparing Data Ch. 10: Creating User Interfac es Ch. 11: Storing Information Ch. 12: Protocols and Delegates Ch. 13: Introducing the Xcode Debugger Ch. 14: A Swift iPhone App Ch. 15: Developing an Apple Watch App Ch. 16: Developing an Health Kit App

About the Author

strongGary Bennett/strong is president of a href="http://www.xcelMe.com"xcelMe.com/a. xcelMe teaches iPhone/iPad programming courses online. Gary has taught hundreds of students how to develop iPhone/iPad apps, and has several very popular apps on the iTunes App Store. Gary's students have some of the best-selling apps on the iTunes App Store. Gary also worked for 25 years in the technology and defense industries. He served 10 years in the U.S. Navy as a nuclear engineer aboard two nuclear submarines. After leaving the Navy, Gary worked for several companies as a software developer, chief information officer, and resident. As CIO, he helped take VistaCare public in 2002. Gary also co-authored emiPhone Cool Projects/em for Apress. Gary lives in Scottsdale, Arizona with his wife, Stefanie, and their four children.

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