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Real-Time C++
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Table of Contents

Part I Language Technologies for Real-Time C++.- 1 Getting Started with Real-Time C++.- 2 Working with a Real-Time C++ Program on a Board.- 3 An Easy Jump-Start in Real-Time C++.- 4 Object-Oriented Techniques for Microcontrollers.- 5 C++ Templates for Microcontrollers.- 6 Optimized C++ Programming for Microcontrollers.- Part II Components for Real-Time C++.- 7 Accessing Microcontroller Registers.- 8 The Right Start.- 9 Low-Level Hardware Drivers in C++.- 10 Custom Memory Management.- 11 C++ Multitasking.- Part III Mathematics and Utilities for Real-Time C++.- 12 Floating-Point Mathematics.- 13 Fixed-Point Mathematics.- 14 High-Performance Digital Filters.- 15 C++ Utilities.- 16 Extending the C++ Standard Library and the STL.- 17 Using C-Language Code in C++.- 18 Additional Reading.- Part IV Appendices.- A A Tutorial for Real-Time C++.- B A Robust Real-Time C++ Environment.- C Building and Installing GNU GCC Cross Compilers.- D Building a Microcontroller Circuit.

About the Author

Christopher Kormanyos is a senior system architect at a major automotive supplier with 25 years of experience in software development, microcontroller system design and application deployment. Chris is well-connected in the microcontroller industry and has strong professional ties to both tier-one silicon suppliers as well as compiler and tool vendors. He received a PhD in experimental particle physics from the University of Colorado in 1994 and also holds several patents for automotive electronic technologies.

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