Play Matters opens a door into our increasingly playful world. It frames the world of play and playfulness just enough to create a coherent image of these fundamental forces, without spoiling the fun. It opens a way into this world, inviting the reader to engage, creatively and intelligently, in the design of an even more playful future. -- Bernard De Koven, author of The Well-Played Game and A Playful Path Play is undoubtedly the most important part of any creative process; in fact it is the creative process. Miguel Sicart shows time and time again why play is something that must be taken seriously, why it leads to better, more beautiful, more considered work, and ultimately why play does indeed matter. -- Brendan Dawes, designer, brendandawes.com In Play Matters, Sicart shares with us a fascinating toy chest full of concepts, ideas, and observations on the most elusive subject in game studies. -- Gonzalo Frasca, ORT University Uruguay
Miguel Sicart is Associate Professor at the Center for Computer Game Research at IT University Copenhagen. He is the author of The Ethics of Computer Games and Beyond Choices: The Design of Ethical Gameplay, both published by the MIT Press.
Play Matters is a succinct but provocative addition to the Massachusetts Institute of Technology Press's Playful Thinking book series. -American Journal of Play