Cassandra Clare is the author of the internationally bestselling Mortal Instruments, The Infernal Devices, The Bane Chronicles, The Shadowhunter's Codex and Tales from the Shadowhunter Academy. Her Shadowhunter world has captivated 40 million readers. The books have been translated into over 35 languages and have appeared globally on bestseller lists. The Mortal Instruments: City of Bones is a major movie and Shadowhunters is airing on Netflix. Cassandra lives in Massachusetts, USA. She is currently working on two new Shadowhunter series, The Dark Artifices and The Last Hours. Visit her online at CassandraClare.com. Learn more about the world of the Shadowhunters at UKShadowhunters.com.
Gr 8 Up-Vampires, werewolves, and creatures of every eerie stripe are lurking all over New York, as Cassandra Clare's City of Bones (S & S/Margaret McElderry Books, 2007) begins "The Mortal Instruments" trilogy. Clary Fray, 15, knows something's strange when she sees a punk rocker demon destroyed by Jace, Alec, and Isabelle. What's more, her friend Simon can't see any of the rune tattooed trio. It turns out that the three powerful teens are Shadowhunters, a race of warriors. Clary's mother has hidden her own connection to these magical marauders, but the teen's blocked memory is gradually returning. When her mother disappears and Clary is attacked by a monstrous insect predator, the girl is rescued by Jace and they retreat to safety at The Institute. Drawn into the quest for the Mortal Cup, Clary gets embroiled in numerous bloody encounters and betrayals as she uncovers the truth about her father, her family, and the forces stalking her. A romantic attachment to Jace and questions about her relationship with Simon add to her turmoil. Though a family friend in an unexpected guise helps her save her mother, the cliffhanging conclusion leaves plenty of room for new conflicts. Narrator Ari Graymor is suitably ironic and dramatic as the text demands. With a female protagonist and horror movie levels of gore, the novel will appeal to guys and girls who like their fantasy sometimes fast paced and often gruesome. A good choice for extensive fantasy collections, but an additional purchase for smaller public and high school libraries.-Barbara Wysocki, Cora J. Belden Library, Rocky Hill, CT Copyright 2007 Reed Business Information.
The perfect young adult novel. The tale of a shadowy underworld of
elegant half-angel demons hunters in New York is thrilling. It's
romantic. The pages fly by. The characters leap off the page and
into your heart. I aspire to write like this. And I want to fight
like a Shadow Hunter -- CJ Daugherty * The Big Issue *
Mesmerising, lyrical tale of bright and dark sides of love and desire -- Fiona Noble * Bookseller Children's Guide *
The book was easy to get into and thrilling the whole time. -- First News * First News *
A thrilling urban fantasy of vampires, warlocks and shapeshifters that fans of Buffy the Vampire Slayer will love to get their teeth into [...] We haven't read such a brilliant mixture of razor-sharp wit and humour and spine tingling fear but above all a terrific page-turning read that will have you saying just one more page, then one more chapter and suddenly you've finished it, for quite a while. * Love Reading 4 Kids *
Reissues with striking new cover art will bring these books to a new audience. * The Bookseller Children's Buyer's Guide *
This Buffy-esque YA novel does not translate well to the audio medium, and part of the problem lies in the story's pacing. Teenager Clary discovers she can see supernatural beings that no one else can, gets drawn into the world of the "Shadowhunters" (teens who kill demons and monsters) and learns that her mother is somehow mysteriously connected to all the strange happenings around her. As a result, a good chunk of the novel consists of long explanatory passages, as various characters fill Clary in on supernatural creatures, the history and rules of the Shadowhunters and her mother's entanglements-all of which come across as tedious lectures. In addition, narrator Graynor makes almost no attempt to differentiate the various teen characters' voices. Only the minor character Dorothea, played as a faux witch with a gravelly New York accent, is memorable. Graynor also frequently ignores the author's explicit textual directives, such as "[Simon] came back, sounding worried" or "The tone of arrogant superiority was back in [Jace's] voice," for her performance, making this a program with an intriguing premise and cast but disappointing execution. Ages 14-up. (May) Copyright 2007 Reed Business Information.