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Intro to Java Programming, Comprehensive Version, Global Edition

New or Used: 6 copies from $96.88
This text is intended for a 1-, 2-, or 3-semester CS1 course sequence. Daniel Liang teaches concepts of problem-solving and object-oriented programming using a fundamentals-first approach. Beginning programmers learn critical problem-solving techniques then move on to grasp the key concepts of object-oriented, GUI programming, advanced GUI and Web programming using Java. Teaching and Learning Experience To provide a better teaching and learning experience, for both instructors and students, this program offers: Fundamentals-First Approach: Basic programming concepts are introduced on control statements, loops, functions, and arrays before object-oriented programming is discussed. Problem-Driven Motivation: The examples and exercises throughout the book emphasize problem solving and foster the concept of developing reusable components and using them to create practical projects. A Superior Pedagogical Design that Fosters Student Interest: Key concepts are reinforced with objectives lists, introduction and chapter overviews, easy-to-follow examples, chapter summaries, review questions, programming exercises, and interactive self-tests. The Most Extensive Instructor and Student Support Package Available: The author maintains a website at that includes multiple interactive resources.
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Table of Contents

Chapter 1 Introduction to Computers, Programs, and Java Chapter 2 Elementary Programming Chapter 3 Selections Chapter 4 Mathematical Functions, Characters, and Strings Chapter 5 Loops Chapter 6 Methods Chapter 7 Single-Dimensional Arrays Chapter 8 Multidimensional Arrays Chapter 9 Objects and Classes Chapter 10 Object-Oriented Thinking Chapter 11 Inheritance and Polymorphism Chapter 12 Exception Handling and Text I/O Chapter 13 Abstract Classes and Interfaces Chapter 14 JavaFX Basics Chapter 15 Event-Driven Programming and Animations Chapter 16 JavaFX UI Controls and Multimedia Chapter 17 BinaryI/O Chapter 18 Recursion Chapter 19 Generics Chapter 20 Lists, Stacks, Queues, and Priority Queues Chapter 21 Sets and Maps Chapter 22 Developing Efficient Algorithms Chapter 23 Sorting Chapter 24 Implementing Lists, Stacks, Queues, and Priority Queues Chapter 25 Binary Search Trees Chapter 26 AVL Trees Chapter 27 Hashing Chapter 28 Graphs and Applications Chapter 29 Weighted Graphs and Applications Chapter 30 Multithreading and Parallel Programming Chapter 31 Networking Chapter 32 Java Database Programming Chapter 33 JavaServer Faces Appendixes Appendix A Java Keywords Appendix B The ASCII Character Set Appendix C Operator Precedence Chart Appendix D Java Modifiers Appendix E Special Floating-Point Values Appendix F Number Systems Appendix G Bitwise Operations Appendix H Regular Expressions Appendix I Enumerated Types Bonus Chapters 34-42 are available for the Comprehensive Version from the companion Website at Chapter 34 Advanced JavaFX Chapter 35 Advanced Database Programming Chapter 36 Internationalization Chapter 37 Servlets Chapter 38 JavaServer Pages Chapter 39 Web Services Chapter 40 2-4 Trees and B-Trees Chapter 41 Red-Black Trees Chapter 42 Testing Using JUnit

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