Chapter 1: Design Styles Chapter 2: Transformation and Distortion Chapter 3: Masking Chapter 4: Motion Techniques Chapter 5: Character Animation Chapter 6: Flash to Video Chapter 7: Animation Examples Chapter 8: Working with Sound Chapter 9: Working with Video Chapter 10: Interactivity Chapter 11: Extending Flash Chapter 12: The Future of Flash
Chris Georgenes is a full-time freelance artist, animator, and all-around designer for the web, CD-ROM, and television. His clients include Macromedia, LucasArts, Universal Records, Hasbro, Ogilvy, Yahoo! and AOL, to name a few. He maintains www.mudbubble.com as his online portfolio and www.keyframer.com as his Flash tutorial website. He is also a course author and instructor for sessions.edu.