Hollow Earth (Hollow Earth)
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|Format: ||Paperback, 416 pages, Reprint Edition|
|Other Information: ||illustrations|
|Published In: ||United States, 09 July 2013|
In this fresh and innovative middle grade fantasy, imagination matters most in a world where art can keep monsters trapped--or set them free. Lots of twins have a special connection, but twelve-year-old Matt and Emily Calder can do way more than finish each other's sentences. Together, they are able to bring art to life and enter paintings at will. Their extraordinary abilities are highly sought after, particularly by a secret group who want to access the terrors called Hollow Earth. All the demons, devils, and evil creatures ever imagined are trapped for eternity in the world of Hollow Earth--trapped unless special powers release them. The twins flee from London to a remote island off the west coast of Scotland in hopes of escaping their pursuers and gaining the protection of their grandfather, who has powers of his own. But the villains will stop at nothing to find Hollow Earth and harness the powers within. With so much at stake, nowhere is safe--and survival might be a fantasy.
Gr 5-10-Em and Matt Calder, 12, inherited the attributes of their Guardian father, Malcolm, and their Animare mother, Sandie. This unprecedented combination puts them in danger from those who want to extinguish their powers and those who want to exploit them for evil ends. When the twins begin to reveal their Animare ability to turn their artistic imaginings into real-world manifestations, they flee with Sandie to an island off the Scottish coast. There their paternal grandfather, Renard, a powerful Guardian, can offer some protection and explanations of the Animare and Guardian attributes and responsibilities. However, no one explains what happened to Malcolm or what is in the satchel Sandie keeps with her. After she disappears and Renard is severely injured, the siblings use their powers to animate their way out of dangerous encounters. Aided by a deaf teenager with lip-reading ability and technological know-how, they thwart those who want to use the twins to open the door to Hollow Earth, a place where all evil creatures are trapped for eternity. A parallel story set in the Middle Ages reveals how an Animare monk illuminating manuscripts saved the island's inhabitants from Viking invaders. Both past and present victories over dark forces rely on the intervention of a peryton, a fantastical creature. At the conclusion, readers can pause for breath from the plot's heart-pounding pace. Added to the elements of history and myth are references to paintings by artists such as Van Gogh and descriptions of the island. These topics should supply readers with plenty to explore while they wait eagerly for the next installment.-Kathy Piehl, Minnesota State University, Mankato (c) Copyright 2013. Library Journals LLC, a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.
19.38 x 12.98 x 2.87 centimetres (0.24 kg)|
5-9 years |