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Graphic Design Process


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Table of Contents

1. RESEARCH 1.1 The Design Brief (A2/SW/HK, London) 1.2 Mapping/Modelling (Dubberly Design Office, San Francisco) 1.3 The Client (Johnson Banks, London) 2. INSPIRATION 2.1 Found Objects (Melle Hammer, Amsterdam, and Yara Khoury, Beirut) 2.2 Materials (Graphic Thought Facility, London) 2.3 Collage (Skolos Wedell, Boston) 2.4 Synaesthesia (James Goggin, Chicago) 3. DRAWING 3.1 Thumbnails (Michel Bouvet, Paris) 3.2 Sketchbooks (Ed Fella, Los Angeles) 3.3 Type Design (Cyrus Highsmith, Providence) 4. NARRATIVE 4.1 Book Design (Lorraine Wild, Los Angeles) 4.2 Virtual Models (Me Company, London) 5. ABSTRACTION 5.1 Symbol (Ahn Sang-Soo, Seoul) 5.2 Type as Image (Ralph Schraivogel, Zurich) 5.3 Identity (Michael Bierut, New York) 6. DEVELOPMENT 6.1 Iteration (Philippe Apeloig, Paris) 6.2 Systems (Anette Lenz and Vincent Perrottet, Paris) 7. COLLABORATION 7.1 Programming (Ben Fry, Boston) 7.2 Print Production (Leonardo Sonnoli, Rimini) 7.3 Title Sequence (Stephen Fuller, New York, and Ahmet Ahmet, Los Angeles)

About the Author

Nancy Skolos and Thomas Wedell are graphic designers based between Boston and Providence, USA. They teach at the Rhode Island School of Design, where Skolos is a Professor and Department Head and Wedell is a Senior Visiting Critic. Their posters are included in the graphic design collections of the Museum of Modern Art and the Metropolitan Museum of Art, New York; the Israel Museum, Jerusalem; and the Museum fur Gestaltung, Zurich.

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