intro
1: flash authoring tool
2: creating simple graphics
3: working with text
4: modifying simple graphics
5: complex graphics on a single layer
6: graphics on multiple layers
7: working with symbols
8: frame-by-frame animations
9: animation with classic tweening
10: animation with shape tweening
11: animation with motion tweening
12: more-complex tweening tasks
13: inverse kinematics
14: building buttons for interactivity
15: basic interactivity
16: using non-flash graphics
17 adding sound and video
18 delivering movies to your audience
Katherine Ulrich is a writer and editor with a special interest in graphics and multimedia software. She has worked with Flash since version 3. She is also an avid amateur photographer. Formerly, she was an editor at Macworld Magazine, working in the how-to department.
Ask a Question About this Product More... |