1. Introduction2. Your First F# Program - Getting Started With
F#3. Introducing Functional Programming4. Introducing Imperative
Programming5. Understanding Types in Functional Programming6.
Programming with Objects7. Encapsulating and Organizing Your Code8.
Working with Textual Data9. Working with Sequences and Structured
Data10. Data Analytics, Numeric Programming, and Charting11.
Reactive, Asynchronous, and Parallel Programming12. Symbolic
Programming with Structured Data13. Integrating External Data and
Services14. Building Smart Web Applications15. Visualization and
Graphical User Interfaces16. Language-Oriented Programmig17.
Libraries and Interoperability18. Developing and Testing F# Code19.
Designing F# LibrariesAppendix
Don Syme is a principal researcher at Microsoft Research, and the
main designer of F#. Since joining Microsoft Research in 1998, he
has been a seminal contributor to a wide variety of leading-edge
projects, including generics in C# and the .NET Common Language
Runtime, F# itself, F# asynchronous programming, and units of
measure in F#. He received a Ph.D. from the University of Cambridge
Computer Laboratory in 1999.
Adam Granicz is the chief executive officer of IntelliFactory, the leading provider of F# training, development and consulting services, and technologies that enable rapid functional, reactive web development. He has over eight years of experience applying F# in commercial projects, and works on WebSharper, IntelliFactory's web development platform that offers unrivaled productivity, a uniform programming model based on F#, and the fastest way to develop robust, client-based rich Internet and mobile applications. Adam is an active F# evangelist, a regular F# author and speaker at development conferences and workshops, and serves on the steering committee of the Commercial Users of Functional Programming (CUFP) Workshop, representing the F# segment.
Antonio Cisternino is an assistant professor in the Computer Science Department of the University of Pisa. His primary research is on scientific computing, meta-programming and domain-specific languages on virtual-machine-based execution environments. He has been active in the .NET community since 2001 and developed VSLab, a Microsoft Visual Studio add-in to support MATLAB-like programming in F# and Visual Studio. He is also author of annotated C#, an extension of C#, and Robotics4.NET, a framework for programming robots with Microsoft .NET. Cisternino holds a Ph.D. in Computer Science from the University of Pisa.