The Elusive Shift
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How the early Dungeons & Dragons community grappled with the nature of role-playing games, theorizing a new game genre

Table of Contents

1 The Two Cultures
2 Best Intentions
3 Designing for Role Playing
4 The Role of the Referee
Intermezzo: Transcending Design
5 Toward a Philosophy
6 Maturity

About the Author

Jon Peterson, a leading scholar of Dungeons & Dragons and role-playing games, is the author of Playing at the World and Dungeons & Dragons & Arcana- A Visual History.

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