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The Effects of Framing in Gamification


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Table of Contents

The Perspective of Self-Determination Theory.- The Role of Context in the Perception of Feedback.- Failing and Uncertainty in Games.- Two Experiments Testing the Effects of Framing on Motivation.- Implications for Theory and Design of Gamification.

About the Author

Florian Bruhlmann is PhD student at the HCI research group at the University of Basel, Switzerland. He is a trained psychologist with special emphasis on Human-Computer Interaction. His research interests include player experience research, questionnaire development and statistical methods for human-computer interaction research.

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