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Introduction Chapter One Fundamentals of Lighting Design Chapter Two Lighting Basics and Good Practices Chapter Three Shadows and Occlusion Chapter Four Lighting Environments and Architecture Chapter Five Lighting Creatures, Characters, and Animation Chapter Six Cameras and Exposure Chapter Seven Composition and Staging Chapter Eight The Art and Science of Color Chapter Nine Shaders and Rendering Algorithms Chapter Ten Designing and Assigning Textures Chapter Eleven Rendering in Layers and Passes for Compositing Chapter Twelve Production Pipelines and Professional Practices Appendix Getting a Job in 3D Graphics Index
Jeremy Birn has been a Lighting Technical Director at Pixar since 2002, and has lit shots in movies including Brave, Toy Story 3, Ratatouille, Wall-e, Cars 1 and 2, and The Incredibles. He has previously done visual effects and lighting work at companies including Tippett Studios, CBS Television, Wild Brain, and Palomar Pictures. He also has taught advanced lighting and rendering at the Academy of Art University in San Francisco and the California Institute of the Arts, and has taught master classes in Maya at Autodesk.