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C++ How to Program (Early Objects Version), Global Edition
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New or Used: 4 copies from $134.67
New or Used: 4 copies from $134.67

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Table of Contents

  • 1 Introduction to Computers and C++ 1
  • 2 Introduction to C++ Programming, Input/Output and Operators
  • 3 Introduction to Classes, Objects, Member Functions and Strings
  • 4 Algorithm Development and Control Statements: Part 1
  • 5 Control Statements: Part 2; Logical Operators
  • 6 Functions and an Introduction to Recursion
  • 7 Class Templates array and vector; Catching Exceptions
  • 8 Pointers
  • 9 Classes: A Deeper Look
  • 10 Operator Overloading; Class string
  • 11 Object-Oriented Programming: Inheritance
  • 12 Object-Oriented Programming: Polymorphism
  • 13 Stream Input/Output: A Deeper Look
  • 14 File Processing
  • 15 Standard Library Containers and Iterators
  • 16 Algorithms
  • 17 Exception Handling: A Deeper Look
  • 18 Introduction to Custom Templates
  • 19 Custom Templatized Data Structures
  • 20 Searching and Sorting
  • 21 Class string and String Stream Processing: A Deeper Look
  • 22 Bits, Characters, C Strings and structs
  • Chapters on the Web
  • A Operator Precedence and Associativity
  • B ASCII Character Set
  • C Fundamental Types
  • D Number Systems
  • D.1 Introduction
  • D.2 Abbreviating Binary Numbers as Octal and Hexadecimal Numbers
  • D.3 Converting Octal and Hexadecimal Numbers to Binary Numbers
  • D.4 Converting from Binary, Octal or Hexadecimal to Decimal
  • D.5 Converting from Decimal to Binary, Octal or Hexadecimal
  • D.6 Negative Binary Numbers: Two's Complement Notation
  • E Preprocessor
  • E.1 Introduction
  • E.2 #include Preprocessing Directive
  • E.3 #define Preprocessing Directive: Symbolic Constants
  • E.4 #define Preprocessing Directive: Macros
  • E.5 Conditional Compilation
  • E.6 #error and #pragma Preprocessing Directives
  • E.7 Operators # and ##
  • E.8 Predefined Symbolic Constants
  • E.9 Assertions
  • E.10 Wrap-Up
  • Appendices on the Web
  • Index

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