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Preface Chapter 1: Prototyping Fundamentals Chapter 2: Axure Basics the User Interface Chapter 3: Prototype Construction Basics Chapter 4: Interactivity 101 Chapter 5: Advanced Interactions Chapter 6: Widget Libraries Chapter 7: Managing Prototype Change Chapter 8: Functional Specifications Chapter 9: Collaboration Index
Ezra Schwartz is an information and user experience architect, who specializes in logistics of complex user interface frameworks. He focuses on device and locale agnostic global enterprise applications, team collaboration strategies, UX requirements traceability and specification documentation for phased, multi-release projects. Ezra helps clients to integrate successfully rapid UX prototyping, validation and testing with their development culture. He assists clients with adoption of user-centered-design methodologies, compliance and best practices. He has lead mission-critical user experience projects in the finance, aviation, healthcare, mobile, publishing, media research, manufacturing, academic research and software development industries. Ezra also provides his services pro-bono to select non-for-profit organizations. Ezra is the founder and organizer of AxureWorld.org, a free community-driven international conference, dedicated to rapid UX prototyping. He talks regularly about user experience topics at conferences and on his blog http://www.artandtech.com.