Chapter 1: Why Agile Now?Chapter 2: What Is Agile? Chapter 3: Where Did Agile Ideas Originate? Chapter 4: What Are Agile Practices and How Do They Work? Chapter 5: What Are Some More New Agile Concepts? Chapter 6: Should My Projects Be Agile? Chapter 7: How Does an Agile Team Get Started? Chapter 8: How Do Agile Teams Estimate? Chapter 9: What Agile Tools Are Important? Chapter 10: How Does Agile Scale to the Enterprise Level? Chapter 11: Using Distributed Teams Chapter 12: What Do I Use for Agile Documentation? Chapter 13: What Needs to Change in My Own Skill Set? Chapter 14: What Needs to Change In My Business Skill Set? Chapter 15: What Shifts in Business Will Affect Me? Chapter 16: What Changes Are Needed in My Organization? Chapter 17: What Are Scrum, XP, and DSDM? Chapter 18: What Are Lean, Kanban, Crystal, and Other Agile Practices? Chapter 19: How Do I Jumpstart Change? Chapter 20: Who Has Made Agile Work? Chapter 21: Parting Advice GlossaryIndex
Barbee Davis works for the Project Management Institute (PMI[registered]). She is also a successful author and speaker.
"The overarching guideline that emerges out of this well-written book is 'be agile about being agile'. Agile Practices for Waterfall Projects does not just tell us to do it, this guide tells us why, what, and then goes on to show us how." -Dr. Venkat Subramaniam, founder of Agile Developer, Inc. and award-winning author; "Agile Practices for Waterfall Projects can be added to the greatest hits collection of Agile books. The end result is a comprehensive guide for project managers to successfully bridge the gap between the two diverse methodologies of Agile and Waterfall." -Maureen Weverka, PMO Director, Mutual of Omaha; "From software developers to project managers, if you're looking to move to Agile, let author Barbee Davis show you the way. With well-written prose that gets down to brass tacks, Agile Practices for Waterfall Projects peels back the Agile onion, showing you how to use the methodology to implement and deliver projects in today's competitive market." -David Geary, Software developer and author of Graphic Java and Core HTML5 Canvas