Fear not! Eidos has not gone insane and decided to release the game of the woolly garment or knitting simulator. Nope, Jumper is a game based on the film of the book of the same name.
A Jumper, if you are curious, is someone who, through a genetic quirk, can teleport instantly to anywhere on the planet. They've been knocking around for centuries and for pretty much as long, a group called the Paladins has been intent on wiping them out. The game follows Griffin ? played by Jamie Bell in the film - a battle-hardened Jumper out to (sharp intake of breath, please) avenge the death of his parents.
Gameplay is combat-based, centring around Griffin's jumping ability. The most common is the combat jump, which allows players to jump up close to an enemy and take advantage of their weak spots. The traversal jump, meanwhile, allows players to pick a point in the environment and get there in a jiffy. Last up, you've got the finisher jump, which allows players to jump to a completely new location and ditch their opponents there ? be it at high altitude, on an icy tundra or a tank full of toothsome sharks.
For those gamers lamenting the fact that no one ever released a Billy Elliot game, this is as close as you're going to get. Jamie Bell, the actor behind Griffin and (in another time) young Billy, reprises his film role to voice the main character.
Imagine Jumper as a ?round the world? plane ticket without ever leaving your living room. Admittedly, it won't be quite the same, but it will be a darn sight cheaper.
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Reviews
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Characters are terribly animated. Turning around is done by spinning in place without moving their legs. When they engage in conversation, their mouths don't move. All the people in Jumper are cel-shaded, but the environments aren't. I would rather have seen the entire game take on a comic book look. As they are, the environments are very bland.
One gameplay mechanic that is a wasted opportunity is the teleportation. Hold the R1 button and aim the crosshairs at any level ground in view. Release the button and Griffin will teleport to that spot. There are a few clever spots where the player must jump to a difficult area to obtain an item. But the aiming reticule is controlled with the right analog stick and it's difficult to be precise.
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