iOS 6 for Programmers
An App-Driven Approach
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|Format:||Paperback, 550 pages, 2nd Revised edition Edition|
The "Live Code," App-driven approach used in this beautiful four-color book is simply the best way for working developers to master iOS programming. Developers learn by creating 15 complete, fully-tested iPhone/iPad/iPod touch apps, and in the process study 8,000 lines of program code, including code that reveals the power of Apple's newest iOS 6 SDK. Each chapter introduces a new concept through a complete, working App, not out-of-context code snippets. The Deitels first discuss what the App does, show screen shots, test drive the App, then introduce the technologies and architecture used to build it. Next, they walk through building the App, presenting complete code (with syntax shading) and sample outputs. As part of their code walkthrough, they introduce essential programming concepts, and demonstrate the functionality of relevant iOS APIs and development tools. By the time you have finished, you'll have hands-on experience with virtually every type of iOS App, from games to media, productivity to web services, social networking to route tracking. You will also learn how to convert iPhone apps into "Universal" apps that also run natively on the iPad. In addition, this edition contains a detailed case study focusing on iOS SDK features exclusive to iPad/iPad 2. The Deitels have long been the world's #1 programming book authors. Their readers number in the millions, and their audience has grown even larger since the success of this book's first edition
Table of Contents
Preface Before You Begin 1. Introduction to iOS App Development 2. iOS App Store and App Business Issues 3. Welcome App: Introducing Xcode, Cocoa and Interface Builder 4. Tip Calculator App: Introducing Objective-C Programming 5. Favorite Twitter(r) Searches App: Collections and Cocoa GUI Programming 6. Flag Quiz Game App: Controllers and the Utility Application Template 7. Spot-On Game App: Using UIView and Detecting Touches 8. Cannon Game App: Animation with NSTimer and Handling Drag Events 9. Painter App: Using Controls with a UIView 10. Address Book App: Tables and UINavigationController 11. Route Tracker App: Map Kit and Core Location (GPS and Compass) 12. Slideshow App: Photos and iPod Library Access 13. Enhanced Slideshow App: Saving Data and Playing Video 14. Voice Recorder App: Audio Recording and Playback 15. Enhanced Address Book App: Managing and Transferring Persistent Data 16. Weather iPad App: Internet-Enabled Applications 17. Papas Pizza Ordering App: Telephony and Speech APIs 18. 3D Art App: OpenGL ES 3D Graphics 19. Comparison Shopping App: Camera APIs and the "Zebra Crossing" Barcode APIs
About the Author
Dr. Harvey M. Deitel, Chairman and Chief Strategy Officer of Deitel and Associates, Inc., has 45 years of academic and industry experience in the computer field. He has 20 years of college teaching experience, including earning tenure and serving as the Chairman of the Computer Science Department at Boston College before founding Deitel and Associates. Paul J. Deitel, CEO/CTO of Deitel and Associates, is a graduate of MIT's Sloan School of Management, where he studied Information Technology. He has been designated by Sun Microsystems as a Java Champion.
|Publisher: ||Prentice Hall|
|Dimensions: ||23.0 x 18.0 centimeters|