What would happen if you discovered that your family was one of the most powerful in human history? What if you were told that the source of the family's power was hidden around the world in th form of 39 clues? What if you were given a choice - take a million dollars and walk away ...or get the first clue and begin the search? At the reading of their grandmother's will, Dan and Amy are given this choice - and they take the clue. Immediately, they are cauht in a dangerous race against their own family members. The hunt is on. Think you've gone everywhere books can take you? Think again. Books are going to a new place, but you have to follow the clues to get there. Join Amy and Dan as they begin the hunt for the 39 Clues in Book One: The Maze of Bones. The high-octane adventures will continue for a total of ten exhilarating books written by well-known authors over two years. The 39 Clues also encompasses hundreds of game cards and an online world that allows you to play a part in the story and compete for 100s of prizes, totalling over GBP50,000.
Reviews
Gr 4-6-This is the first installment (Scholastic, 2008) of a projected 10-book series about 39 clues to a family's secret 500-year-old history left in a will by Grace Cahill, the last matriarch of the most powerful family in the world. The people mentioned in her will have the choice of inheriting one million dollars instantly or competing to win the fortune by collecting all the clues. Orphans Amy and Dan Cahill attend their grandmother's funeral and are swept into a worldwide search. The first clue, to "seek out Richard S," leads the youngsters to Poor Richard's Almanac, Ben Franklin, and the catacombs below Paris. This is an involved tale with lots of characters and plot twists that set the stage for the nine books that will follow. The children escape a fire, a bomb, a sink hole, and outsmart disreputable Cahills. Along the way, they learn about their dead parents and world history. The Maze of Bones was written by Rick Riordan; other authors will be writing some of the other titles. David Pittu's narration is measured and powerful, and he easily assumes foreign accents as the roles deamnd. The second clue is given at the end of the book. Scholastic has devised an online game (the39clues.com) where readers play a part in the story and can win over $100,000 in prizes. Listeners will be hooked and eagerly await the next title.-Marilyn Hersh, Hillside Elementary School, Farmington Hills, MI Copyright 2009 Reed Business Information.
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Reviews
5.0
out of 5 based on
1
reviews.
– Customer review on 26/01/2009
OK, it has been many a year since I fit into this reading age bracket, but sometimes it's nice to sit down for some light reading... something you know you can blitz through in a couple of days without having to devote more than a passing thought to. Having a son who is now into homeschooling and is quite a bright spark (if I do say so myself) when he gives himself a chance, it was interesting to see how well he took to this book.
With puzzles in the book itself, and additional puzzles, tasks, codes to break and logic-locks to decode on the bonus cards that are available*, as well as missions, quests and games to beat on the website, he was very rapidly finding he had a few more rev's in his mental engine than he thought. It was great to see how he latched on to the challenge of not only reading through the book, but also decoding the hidden extras. They gave him a reason to research, and expanded his maths, history, co-ordination and cognition skills in a really fun way that he could enjoy without feeling like he was actually 'working'.
The story flows well, the characters are easy to connect with, and the tasks they undertake are far from unbelieveable, which gives it a really '...but what if...' feel that helps to capture the attention of even the yongest, fussiest reader.
On a more personal note, though I found the website a bit OTT in places, it was a lot of fun to wander through with my son, and the cards had me as enthralled as he was. In order to 'test' them, I went through and completed the clues, tasks and puzzles first, and then let him dive in to tackle them himself. That way, if he got stuck, I knew roughly where he needed to go and could give him a nudge in the right direction. Little did I realise that the crafty little sprog would find solutions I hadn't spotted to some of the puzzles! It's amazing to see how well kids can find ways to solve a problem we adults would never have considered.
Overall, I can't wait to see what book 2 holds... roll on December 2nd 2008! Oh yeah, and there are prizes to win too... but personally, I don't see that as a big factor. If the first book is anything to go by, this is shaping upi to be something quite spectacular in it's own right. Extending a story across multiple media is nothing new... the Wachowski brothers did it with the "Matrix" storyline, spreading it across movies, games, comics and online offerings... but this is aimed at kids and has a far more accessible, interactive structure that really seems to appeal. It's like taking "Indiana Jones" and "National Treasure", blending them together and slapping the kids right into the key role... simply brilliant!
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