ReviewsGr 5-9-As Gathering Blue (HM, 2000) begins, a harsh, barbaric community of the future challenges the right of Kira to remain a part. Orphaned by the recent death of her mother, Kira has been cursed by a deformed leg and blessed by unsurpassed artistic talent. Facing the Council of Guardians, she pleads her case and finds an important role that plunges her deep into the heart of this enigmatic civilization. Lois Lowry, the consummate yarn-spinner, has deftly woven this cautionary tale so reminiscent of her Newbery tour-de-force, The Giver. She takes a bleak and colorless landscape, embroiders it richly with her storytelling prowess, and even treats us to an introductory spoken passage filled with insight into her thoughts and motivations for writing the story. Gathering Blue lends itself well to the medium of audiobook. The unusual-yet-familiar vocabulary used by the villagers can be recognized readily through the expert reading of actress Katherine Borowitz. The story is loquacious, mysterious, and thought provoking a must-have for young adults. The audio version is certain to be popular on circulation lists and with teachers.-Lisa Denton, J.S. Russell Junior High School, Lawrenceville, VA Copyright 2001 Cahners Business Information. After conjuring the pitfalls of a technologically advanced society in The Giver, Lowry looks toward a different type of future to create this dark, prophetic tale with a strong medieval flavor. Having suffered numerous unnamed disasters (aka, the Ruin), civilization has regressed to a primitive, technology-free state; an opening author's note describes a society in which "disorder, savagery, and self-interest" rule. Kira, a crippled young weaver, has been raised and taught her craft by her mother, after her father was allegedly killed by "beasts." When her mother dies, Kira fears that she will be cast out of the village. Instead, the society's Council of Guardians installs her as caretaker of the Singer's robe, a precious ceremonial garment depicting the history of the world and used at the annual Gathering. She moves to the Council Edifice, a gothic-style structure, one of the few to survive the Ruin. The edifice and other settings, such as the FenÄthe village ghettoÄand the small plot where Annabella (an elder weaver who mentors Kira after her mother's death) lives are especially well drawn, and the characterizations of Kira and the other artists who cohabit the stone residence are the novel's greatest strength. But the narrative hammers at the theme of the imprisoned artist. And readers may well predict where several important plot threads are headed (e.g., the role of Kira's Guardian, Jamison; her father's disappearance), while larger issues, such as the society's downfall, are left to readers' imaginations. Ages 10-up. (Sept.) Copyright 2000 Cahners Business Information. "Lowry returns to the metaphorical future world of her Newbery-winning "The Giver" to explore the notion of foul reality disguised as fair. . . . Readers will find plenty of material for thought and discussion here. . . . A top writer, in top form."-"Kirkus Reviews", Starred
"Lowry has once again created a fully realized world full of drama, suspense, and even humor. Readers won't forget these memorable characters or their struggles in an inhospitable world."-"School Library Journal", Starred
A "School Library Journal "Best Book of the Year |