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3D Studio MAX in Motion
http://www.fishpond.co.nz/Books/3D-Studio-MAX-Motion-Stephen-J-Ethier-Christine-A-Ethier/9780130475374
Basics Using 3D Studio MAX 4.2
By
Stephen J. Ethier, Christine A. Ethier
This item is unavailable.We will email you if this item comes back into stock. | Rating: | | | Format: | Paperback, 450 pages | | Other Information: | illustrations (some colour) | | Published In: | United Kingdom, 30 May 2002 |
For basic courses in the Engineering, Architecture, and Computer Science departments, including classes in 3D Design and Concepts, Animation, Computer Graphics, Technical Illustration, Mechanical Design and Drafting, and Architectural Design and Drafting. 3D Studio MAXaA A in Motion is a text that covers the basics of 3D Studio MAX, combining theoretical information with "hands-on" practical applications that instruct students on the reasons behind the actions that they are performing. The text is organized in a progressive fashion: each chapter begins with a section of theory and ends with a lab that complements and extends that theory. Students will easily learn to produce realistic renderings of still images and animations. |
Table of ContentsI. INTRODUCTION TO COMPUTER ANIMATION. 1. Introduction to Three-Dimensional Presentation. 2. Rendering and Animation Applications. II. EXPLORING 3D STUDIO MAX. 3. Interacting with 3D Studio MAX. 4. The Fast Lane. III. PREPARING FOR 3D MODELING. 5. Moving About the 3D World. 6. Basics of Creation. 7. Basics of Editing. IV. 3D MODELING. 8. Basic Modeling: Primitives, Shapes, and Shape and Geometric Modifiers. 9. Advanced Modeling: Lofting and Boolean Operations. 10. Special Modeling: Space Warps, Particle Systems, and Morphs. V. PRESENTATION. 11. A Brighter Outlook: Cameras, Lights, and Rendering. 12. A New Coat of Paint: Materials Creation and Application. 13. Let's Get Moving: Animation. 14. Follow the Leader: Hierarchy Linking and Inverse Kinematics. VI. PRACTICAL APPLICATIONS. 15. Still Life: Working with Light and Shadow. 16. Architectural Presentation: Camera Techniques. 17. Artist's Exhibition: Applying Bitmap. 18. Mechanical Motion: Hierarchical Linking. Appendix A: Installing the CD-ROM Files. Appendix B: Importing and Exporting Files. Appendix C: Video Post. Index.
| Publisher: | Prentice-Hall | | ISBN: | 0130475378 |
| EAN: | 9780130475374 | | Dimensions: | 27.0 x 21.0 x 2.0 centimeters (1.01 kg) |
| Age Range: |
15+ years |
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